package fnord.illuminati.card.winconditions;

import fnord.illuminati.card.WinCondition;
import fnord.network.server.Player;

public class ServantsWinCondition extends WinCondition {
	private static final long serialVersionUID = 6258556398791838971L;
	
	private final int _killsToWin = 8;

	@Override
	public boolean hasWon(Player p) {
		if (p.getKillCount()>=_killsToWin)
			return true;
		else
			return false;
	}

}
